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	<title>Comments on: splurt</title>
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	<link>http://blog.mittenartworks.com/splurt</link>
	<description>mitten muses, rants and raves about life, the internet, web design and art</description>
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		<title>By: mitten</title>
		<link>http://blog.mittenartworks.com/splurt/comment-page-1#comment-929</link>
		<dc:creator>mitten</dc:creator>
		<pubDate>Fri, 14 Mar 2008 14:46:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mittenartworks.com/splurt#comment-929</guid>
		<description>&quot;But when everything is everywhere, wherever you go there is nothing tangible to find.&quot; 

I love that. 

Ed, I think you may have something in trying to look back at what the web look liked before navigation became standardized. 

The book metaphor we use now, with its table of contents (nav bars) and index (search), has been useful while most web content is mostly static. It is mostly like traditional books and that works. But with dynamic content generation and crazy AJAX-y things to make stuff appear and disappear, the web is less and less like physical books. A book doesn&#039;t generate a spontaneous extra page in the middle - and if it did, tables of contents and indexes would have to be very different than the way they are now.

The Wii is changing how people think about electronic game control. I&#039;m not really that into gestures - that gets into hardware and we&#039;re nowhere near ubiquity of gesture-aware physical devices - but it&#039;s that kind of change I&#039;m thinking of. Something way at the bottom of the stack, something fundamental.

Navigation, layouts - there must be better ways now that we have dynamic content.</description>
		<content:encoded><![CDATA[<p>&#8220;But when everything is everywhere, wherever you go there is nothing tangible to find.&#8221; </p>
<p>I love that. </p>
<p>Ed, I think you may have something in trying to look back at what the web look liked before navigation became standardized. </p>
<p>The book metaphor we use now, with its table of contents (nav bars) and index (search), has been useful while most web content is mostly static. It is mostly like traditional books and that works. But with dynamic content generation and crazy AJAX-y things to make stuff appear and disappear, the web is less and less like physical books. A book doesn&#8217;t generate a spontaneous extra page in the middle &#8211; and if it did, tables of contents and indexes would have to be very different than the way they are now.</p>
<p>The Wii is changing how people think about electronic game control. I&#8217;m not really that into gestures &#8211; that gets into hardware and we&#8217;re nowhere near ubiquity of gesture-aware physical devices &#8211; but it&#8217;s that kind of change I&#8217;m thinking of. Something way at the bottom of the stack, something fundamental.</p>
<p>Navigation, layouts &#8211; there must be better ways now that we have dynamic content.</p>
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	<item>
		<title>By: Brian Kerr &#124; links for 2008-03-14</title>
		<link>http://blog.mittenartworks.com/splurt/comment-page-1#comment-926</link>
		<dc:creator>Brian Kerr &#124; links for 2008-03-14</dc:creator>
		<pubDate>Fri, 14 Mar 2008 05:20:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mittenartworks.com/splurt#comment-926</guid>
		<description>[...] a later date &#124; splurt (tags: web hate design convention form copy-exactly situation perception abstraction-upon-abstraction formal threshold liminal rant-of-the-week) [...]</description>
		<content:encoded><![CDATA[<p>[...] a later date | splurt (tags: web hate design convention form copy-exactly situation perception abstraction-upon-abstraction formal threshold liminal rant-of-the-week) [...]</p>
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		<title>By: Edward Vielmetti</title>
		<link>http://blog.mittenartworks.com/splurt/comment-page-1#comment-924</link>
		<dc:creator>Edward Vielmetti</dc:creator>
		<pubDate>Fri, 14 Mar 2008 01:24:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mittenartworks.com/splurt#comment-924</guid>
		<description>there is some very lovely and funky web design from the mid-90s when it was still ok to do things which were Hypertext and odd and strange (because there was not enough prior art to signal otherwise).  A very tiny few web sites like that are still around, they play more like interactive fiction and less like two-column newspaper narrative. 

jeff stuit has one from long ago
- http://www.oldestlanguage.net/badmusic/

or perhaps this is just nostalgia for me, the pre-weblog web</description>
		<content:encoded><![CDATA[<p>there is some very lovely and funky web design from the mid-90s when it was still ok to do things which were Hypertext and odd and strange (because there was not enough prior art to signal otherwise).  A very tiny few web sites like that are still around, they play more like interactive fiction and less like two-column newspaper narrative. </p>
<p>jeff stuit has one from long ago<br />
- <a href="http://www.oldestlanguage.net/badmusic/">http://www.oldestlanguage.net/badmusic/</a></p>
<p>or perhaps this is just nostalgia for me, the pre-weblog web</p>
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	<item>
		<title>By: Brian</title>
		<link>http://blog.mittenartworks.com/splurt/comment-page-1#comment-923</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Thu, 13 Mar 2008 23:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mittenartworks.com/splurt#comment-923</guid>
		<description>Community and Privacy, Chermayeff and Alexander (1965):

&quot;People want to be everywhere. The reason they moved out was to find the country and escape the disadvantages of the city. The reason they are moving back is that the country is no longer there and they would like to regain the advantages of the city. But when everything is everywhere, wherever you go there is nothing tangible to find.&quot;

I&#039;ll show you the gorgeous figures from this book next time we&#039;re in the same spot.</description>
		<content:encoded><![CDATA[<p>Community and Privacy, Chermayeff and Alexander (1965):</p>
<p>&#8220;People want to be everywhere. The reason they moved out was to find the country and escape the disadvantages of the city. The reason they are moving back is that the country is no longer there and they would like to regain the advantages of the city. But when everything is everywhere, wherever you go there is nothing tangible to find.&#8221;</p>
<p>I&#8217;ll show you the gorgeous figures from this book next time we&#8217;re in the same spot.</p>
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